Project Vultura - 2022 to PresentGitHub
Technologies: Unity Game Engine, C#, .NET
A space game in development which involves many object oriented design paradigms and neat concepts.
- Builds a large galaxy in memory from a JSON file. Each solar system when loaded can span thousands of coordinates.
- Multi-threaded processing to load and sort nearby entities without reducing framerate.
- Fully working supply-and-demand system.
- Camera illusions to showcase large celestial objects with no impact on performance.
It's a work in progress, and I work on it as I have time. You can check some early development logs here!
Sepia - 2020GitHub
Technologies: React, Node, Postgres, Google Cloud
A companion project built for the video game SOUND VOLTEX. Solved a major problem that the community had been facing which was the lack of ability to keep scores all on one platform.
The service allowed for account creation, score submission, song submission, and a detailed profile page which included pie charts and score breakdowns using ChartJS.
Fully manually deployed website using Google Cloud using a virtual server, and helpful tech such as TMUX.
You can check out the demo here!